flavoring your 5e RPG since 2d20

Spark!

Your strike causes a spark on your opponents armor, scales, or hide. If something flammable is on or near them, it ignites causing 1d4 fire damage each round. They can spend an action to douse the flame.

Accidental cleave

If another opponent is within melee range of your target, your weapon springs off the first and does double damage to the second. No attack roll needed.

Accidental sharpening

Your swing is so perfect that your blade is sharpened on your opponent’s armor/hide providing you better accuracy on the next attack. Roll your next attack with advantage.

Blinded!

Your strikes leaves your target blinded for 1d4 rounds.

Hurray!

Your wonderous magical hit bolsters your allies with toughness and resolve. Any allies within 30 feet of you gain 5 temporary hit points. 

Acid bath

A bubble of acid materializes in front of your target and hits them for 2d6 damage.

What animal are you thinking of?

Your target transforms into the first animal you think of. Depending on their alignment and disposition, they may hop away or fight you.

Open the Floodgates

Your magic reacts with some droplets of water in the air, spontaneously producing a small flood. 10 gallons of water hits your target, doing 2d6 force damage and knocking them prone.

Sonic boom

Your strike hits with such force that it unleashes a powerful resonance centered on your target. Your target and anyone (including you) within 5 feet is knocked prone and takes 1d6 thunder damage.

Blessed vibrations

Your strike vibrates with divine energy and restores 1d8 hit points to you and your allies. If this exceeds their maximum, the excess become temporary HP.


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The Dead of Vulffhornn

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everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

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