Handle side
You throw your dagger and it hits handle side first, drawing the attention and aggravation of your target who gets advantage on their next attack against you.
You throw your dagger and it hits handle side first, drawing the attention and aggravation of your target who gets advantage on their next attack against you.
You didn’t let go of your javelin or spear when you tried to throw it and you stab your own foot. Take 1d4 damage.
You miss nocking your arrow and dry fire your bow. The annoyance gives you disadvantage on your next shot.
You unfasten part of your armor (if you’re wearing any) and lose its benefits to your AC until you spend an action refastening
You slip up and are now prone.
You roll your ankle on your attack. Take 1d4 of damage. You are unable to Dash and have disadvantage on any Acrobatics checks for 1 minute.
Your miss is so spectacularly bad that you cut, smash, or blast your middle toe clean off. You’ll deal with the emotions of that later but for now, you can’t dash for 1 minute.
You overextend yourself and fall while attacking. You take 1d6 damage. You are also prone. You must spend half your movement standing up. If you were engaged in melee combat, you will provoke an attack of opportunity when you stand.
You trip over your own feet. You are prone. You must spend half of your movement standing up. If you were engaged in melee combat, you will provoke an attack of opportunity getting up.
You drop your weapon and must spend an action picking it up.
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