flavoring your 5e RPG since 2d20

Magmin

Small elemental, chaotic neutral Armor Class 14 (natural armor)Hit Points 9 (2d6 + 2)Speed 30 ft. STR DEX CON INT WIS CHA 7 (−2) 15 (+2) 12 (+1) 8 (−1) 11 (+0) 10 (+0) Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities fireSenses darkvision 60 ft., passive Perception 10Languages IgnanChallenge 1/2 (100 XP) Death Burst. When the magmin dies, it explodes in […]

Magma Mephit

Small elemental, neutral evil Armor Class 11Hit Points 22 (5d6 + 5)Speed 30 ft., fly 30 ft. STR DEX CON INT WIS CHA 8 (−1) 12 (+1) 12 (+1) 7 (−2) 10 (+0) 10 (+0) Skills Stealth +3Damage Vulnerabilities. coldDamage Immunities fire, poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 10Languages Ignan, TerranChallenge 1/2 (100 XP) Death Burst. When the mephit dies, it explodes in a […]

Lizardfolk

Medium humanoid (lizardfolk), neutral Armor Class 15 (natural armor, shield)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 15 (+2) 10 (+0) 13 (+1) 7 (−2) 12 (+1) 7 (−2) Skills Perception +3, Stealth +4, Survival +5Senses passive Perception 13Languages DraconicChallenge 1/2 (100 XP) Hold Breath. The lizardfolk can hold its breath for 15 minutes. […]

Lizard

Tiny beast, unaligned Armor Class 10Hit Points 2 (1d4)Speed 20 ft., climb 20 ft. STR DEX CON INT WIS CHA 2 (−4) 11 (+0) 10 (+0) 1 (−5) 8 (−1) 3 (−4) Senses darkvision 30 ft., passive Perception 9Languages —Challenge 0 (10 XP) Actions Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Lion

Large beast, unaligned Armor Class 12Hit Points 26 (4d10 + 4)Speed 50 ft. STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 13 (+1) 3 (−4) 12 (+1) 8 (−1) Skills Perception +3, Stealth +6Senses passive Perception 13Languages —Challenge 1 (200 XP) Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The lion has advantage […]

Lich

Medium undead, any evil alignment Armor Class 17 (natural armor)Hit Points 135 (18d8 + 54)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 16 (+3) 16 (+3) 20 (+5) 14 (+2) 16 (+3) Saving Throws Con +10, Int +12, Wis +9Skills Arcana +18, History +12, Insight +9, Perception +9Damage Resistances cold, lightning, necroticDamage Immunities poison; bludgeoning, piercing, and slashing from […]

Lemure

Medium fiend (devil), lawful evil Armor Class 7Hit Points 13 (3d8)Speed 15 ft. STR DEX CON INT WIS CHA 10 (+0) 5 (−3) 11 (+0) 1 (−5) 11 (+0) 3 (−4) Damage Resistances coldDamage Immunities fire, poisonCondition Immunities charmed, frightened, poisonedSenses darkvision 120 ft., passive Perception 10Languages understands Infernal but can’t speakChallenge 0 (10 XP) Devil’s Sight. Magical darkness doesn’t impede the lemure’s darkvision.Hellish Rejuvenation. A […]

Lamia

Large monstrosity, chaotic evil Armor Class 13 (natural armor)Hit Points 97 (13d10 + 26)Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 15 (+2) 14 (+2) 15 (+2) 16 (+3) Skills Deception +7, Insight +4, Stealth +3Senses darkvision 60 ft., passive Perception 12Languages Abyssal, CommonChallenge 4 (1,100 XP) Innate Spellcasting. The lamia’s innate spellcasting ability is Charisma (spell save […]

Kraken

Gargantuan monstrosity (titan), chaotic evil Armor Class 18 (natural armor)Hit Points 472 (27d20 + 189)Speed 20 ft., swim 60 ft. STR DEX CON INT WIS CHA 30 (+10) 11 (+0) 25 (+7) 22 (+6) 18 (+4) 20 (+5) Saving Throws Str +17, Dex +7, Con +14, Int +13, Wis +11Damage Immunities lightning; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities frightened, […]

Kobold

Small humanoid (kobold), lawful evil Armor Class 12Hit Points 5 (2d6 − 2)Speed 30 ft. STR DEX CON INT WIS CHA 7 (−2) 15 (+2) 9 (−1) 8 (−1) 7 (−2) 8 (−1) Senses darkvision 60 ft., passive Perception 8Languages Common, DraconicChallenge 1/8 (25 XP) Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom […]


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The Dead of Vulffhornn

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