flavoring your 5e RPG since 2d20

Horned Devil

Large fiend (devil), lawful evil Armor Class 18 (natural armor)Hit Points 148 (17d10 + 55)Speed 20 ft., fly 60 ft. STR DEX CON INT WIS CHA 22 (+6) 17 (+3) 21 (+5) 12 (+1) 16 (+3) 17 (+3) Saving Throws Str +10, Dex +7, Wis +7, Cha +7Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with […]

Homunculus

Tiny construct, neutral Armor Class 13 (natural armor)Hit Points 5 (2d4)Speed 20 ft., fly 40 ft. STR DEX CON INT WIS CHA 4 (−3) 15 (+2) 11 (+0) 10 (+0) 10 (+0) 7 (−2) Damage Immunities poisonCondition Immunities charmed, poisonedSenses darkvision 60 ft., passive Perception 10Languages understands the languages of its creator but can’t speakChallenge 0 (10 XP) Telepathic Bond. While the homunculus is […]

Hobgoblin

Medium humanoid (goblinoid), lawful evil Armor Class 18 (chain mail, shield)Hit Points 11 (2d8 + 2)Speed 30 ft. STR DEX CON INT WIS CHA 13 (+1) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 9 (−1) Senses darkvision 60 ft., passive Perception 10Languages Common, GoblinChallenge 1/2 (100 XP) Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage […]

Hippogriff

Large monstrosity, unaligned Armor Class 11Hit Points 19 (3d10 + 3)Speed 40 ft., fly 60 ft. STR DEX CON INT WIS CHA 17 (+3) 13 (+1) 13 (+1) 2 (−4) 12 (+1) 8 (−1) Skills Perception +5Senses passive Perception 15Languages —Challenge 1 (200 XP) Keen Sight. The hippogriff has advantage on Wisdom (Perception) checks that rely on sight. Actions Multiattack. The hippogriff makes two […]

Hill Giant

Huge giant, chaotic evil Armor Class 13 (natural armor)Hit Points 105 (10d12 + 40)Speed 40 ft. STR DEX CON INT WIS CHA 21 (+5) 8 (−1) 19 (+4) 5 (−3) 9 (−1) 6 (−2) Skills Perception +2Senses passive Perception 12Languages GiantChallenge 5 (1,800 XP) Actions Multiattack. The giant makes two greatclub attacks.Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + […]

Hezrou

Large fiend (demon), chaotic evil Armor Class 16 (natural armor)Hit Points 136 (13d10 + 65)Speed 30 ft. STR DEX CON INT WIS CHA 19 (+4) 17 (+3) 20 (+5) 5 (−3) 12 (+1) 13 (+1) Saving Throws Str +7, Con +8, Wis +4Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poisonCondition Immunities poisonedSenses darkvision 120 ft., passive Perception 11Languages Abyssal, […]

Hell Hound

Medium fiend, lawful evil Armor Class 15 (natural armor)Hit Points 45 (7d8 + 14)Speed 50 ft. STR DEX CON INT WIS CHA 17 (+3) 12 (+1) 14 (+2) 6 (−2) 13 (+1) 6 (−2) Skills Perception +5Damage Immunities fireSenses darkvision 60 ft., passive Perception 15Languages understands Infernal but can’t speak itChallenge 3 (700 XP) Keen Hearing and Smell. The hound has advantage on Wisdom […]

Hawk

Tiny beast, unaligned Armor Class 13Hit Points 1 (1d4 − 1)Speed 10 ft., fly 60 ft. STR DEX CON INT WIS CHA 5 (−3) 16 (+3) 8 (−1) 2 (−4) 14 (+2) 6 (−2) Skills Perception +4Senses passive Perception 14Languages —Challenge 0 (10 XP) Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight. Actions Talons. Melee Weapon Attack: +5 to […]

Harpy

Medium monstrosity, chaotic evil Armor Class 11Hit Points 38 (7d8 + 7)Speed 20 ft., fly 40 ft. STR DEX CON INT WIS CHA 12 (+1) 13 (+1) 12 (+1) 7 (−2) 10 (+0) 13 (+1) Senses passive Perception 10Languages CommonChallenge 1 (200 XP) Actions Multiattack. The harpy makes two attacks: one with its claws and one with its club.Claws. Melee Weapon Attack: +3 to […]

Half-Red Dragon Veteran

Medium humanoid (human), any alignment Armor Class 18 (plate)Hit Points 65 (10d8 + 20)Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 14 (+2) 10 (+0) 11 (+0) 10 (+0) Skills Athletics +5, Perception +2Damage Resistances fireSenses blindsight 10 ft., darkvision 60 ft., passive Perception 12Languages Common, DraconicChallenge 5 (1,800 XP) Actions Multiattack. The veteran makes two longsword attacks. If […]


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The Dead of Vulffhornn

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