flavoring your 5e RPG since 2d20

Moonbeam

2nd-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)Duration: Concentration, up to 1 minute A silvery beam of pale light shines down in a 5-foot- radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder. When a […]

Modify Memory

5th-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, SDuration: Concentration, up to 1 minute You attempt to reshape another creature’s memories. One creature that you can see must make a Wisdom saving throw. If you are fighting the creature, it has advantage on the saving throw. On a failed save, the target becomes charmed by you for the […]

Misty Step

2nd-level conjuration Casting Time: 1 bonus actionRange: SelfComponents: VDuration: Instantaneous Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.

Mislead

5th-level illusion Casting Time: 1 actionRange: SelfComponents: SDuration: Concentration, up to 1 hour You become invisible at the same time that an illusory double of you appears where you are standing. The double lasts for the duration, but the invisibility ends if you attack or cast a spell. You can use your action to move your illusory double up […]

Mirror Image

2nd-level illusion Casting Time: 1 actionRange: SelfComponents: V, SDuration: 1 minute Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates. Each time a creature targets […]

Mirage Arcane

7th-level illusion Casting Time: 10 minutesRange: SightComponents: V, SDuration: 10 days You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain. The terrain’s general shape remains the same, however. Open fields or a road could be made to resemble a swamp, hill, crevasse, or some other […]

Minor Illusion

Illusion cantrip Casting Time: 1 actionRange: 30 feetComponents: S, M (a bit of fleece)Duration: 1 minute You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell again. If you create a sound, its volume can range from […]

Mind Blank

8th-level abjuration Casting Time: 1 actionRange: TouchComponents: V, SDuration: 24 hours Until the spell ends, one willing creature you touch is immune to psychic damage, any effect that would sense its emotions or read its thoughts, divination spells, and the charmed condition. The spell even foils wish spells and spells or effects of similar power used to affect the target’s mind […]

Meteor Swarm

9th-level evocation Casting Time: 1 actionRange: 1 mileComponents: V, SDuration: Instantaneous Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 20d6 fire damage and 20d6 […]

Message

Transmutation cantrip Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a short piece of copper wire)Duration: 1 round You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear. You can cast this spell through solid […]


the latest homebrew

Sorry

Nothing to see here.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

Visit Vulffhornn

support

everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

follow