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Produce Flame

Conjuration cantrip Casting Time: 1 actionRange: SelfComponents: V, SDuration: 10 minutes A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action […]

Private Sanctum

4th-level abjuration Casting Time: 10 minutesRange: 120 feetComponents: V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite)Duration: 24 hours You make an area within range magically secure. The area is a cube that can be as small as 5 feet to as large as 100 feet […]

Prismatic Wall

9th-level abjuration Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: 10 minutes A shimmering, multicolored plane of light forms a vertical opaque wall–up to 90 feet long, 30 feet high, and 1 inch thick–centered on a point you can see within range. Alternatively, you can shape the wall into a sphere up to 30 feet in diameter centered on […]

Prismatic Spray

7th-level evocation Casting Time: 1 actionRange: Self (60-foot cone)Components: V, SDuration: Instantaneous Eight multicolored rays of light flash from your hand. Each ray is a different color and has a different power and purpose. Each creature in a 60-foot cone must make a Dexterity saving throw. For each target, roll a d8 to determine which color ray affects it. […]

Prestidigitation

Transmutation cantrip Casting Time: 1 actionRange: 10 feetComponents: V, SDuration: Up to 1 hour This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range: You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an […]

Prayer of Healing

2nd-level evocation Casting Time: 10 minutesRange: 30 feetComponents: VDuration: Instantaneous Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 3rd level or […]

Power Word Stun

8th-level enchantment Casting Time: 1 actionRange: 60 feetComponents: VDuration: Instantaneous You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has 150 hit points or fewer, it is stunned. Otherwise, the spell has no effect. The stunned target must make a Constitution saving throw […]

Power Word Kill

9th-level enchantment Casting Time: 1 actionRange: 60 feetComponents: VDuration: Instantaneous You utter a word of power that can compel one creature you can see within range to die instantly. If the creature you choose has 100 hit points or fewer, it dies. Otherwise, the spell has no effect.

Polymorph

4th-level transmutation Casting Time: 1 actionRange: 60 feetComponents: V, S, M (a caterpillar cocoon)Duration: Concentration, up to 1 hour This spell transforms a creature that you can see within range into a new form. An unwilling creature must make a Wisdom saving throw to avoid the effect. The spell has no effect on a shapechanger or a creature with […]

Poison Spray

Conjuration cantrip Casting Time: 1 actionRange: 10 feetComponents: V, SDuration: Instantaneous You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage. This spell’s damage increases by 1d12 when you reach 5th level (2d12), […]


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The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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