flavoring your 5e RPG since 2d20

Remove Curse

3rd-level abjuration Casting Time: 1 actionRange: TouchComponents: V, SDuration: Instantaneous At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner’s attunement to the object so it can be removed or discarded.

Protection from Energy

3rd-level abjuration Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.

Plant Growth

3rd-level transmutation Casting Time: 1 action or 8 hoursRange: 150 feetComponents: V, SDuration: Instantaneous This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on […]

Phantom Steed

3rd-level illusion (ritual) Casting Time: 1 minuteRange: 30 feetComponents: V, SDuration: 1 hour A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature’s appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of […]

Nondetection

3rd-level abjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (a pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes)Duration: 8 hours For the duration, you hide a target that you touch from divination magic. The target can be a willing creature or a place or an object no larger than 10 feet […]

Meld into Stone

3rd-level transmutation (ritual) Casting Time: 1 actionRange: TouchComponents: V, SDuration: 8 hours You step into a stone object or surface large enough to fully contain your body, melding yourself and all the equipment you carry with the stone for the duration. Using your movement, you step into the stone at a point you can touch. Nothing of your presence […]

Mass Healing Word

3rd-level evocation Casting Time: 1 bonus actionRange: 60 feetComponents: VDuration: Instantaneous As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using […]

Major Image

3rd-level illusion Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a bit of fleece)Duration: Concentration, up to 10 minutes You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. The image appears at a spot that you can see within range and lasts for the duration. […]

Magic Circle

3rd-level abjuration Casting Time: 1 minuteRange: 10 feetComponents: V, S, M (holy water or powdered silver and iron worth at least 100 gp, which the spell consumes) Duration: 1 hour You create a 10-foot-radius, 20-foot-tall cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the cylinder intersects […]

Lightning Bolt

3rd-level evocation Casting Time: 1 actionRange: Self (100-foot line)Components: V, S, M (a bit of fur and a rod of amber, crystal, or glass)Duration: Instantaneous A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. […]


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The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

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