flavoring your 5e RPG since 2d20

Wind Wall

3rd-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a tiny fan and a feather of exotic origin)Duration: Concentration, up to 1 minute A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. You […]

Dispel Magic

3rd-level abjuration Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Instantaneous Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell’s level. On […]

Daylight

3rd-level evocation Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 hour A 60-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet. If you chose a point on an object you are holding or one that isn’t being worn or carried, […]

Create Food and Water

3rd-level conjuration Casting Time: 1 actionRange: 30 feetComponents: V, SDuration: Instantaneous You create 45 pounds of food and 30 gallons of water on the ground or in containers within range, enough to sustain up to fifteen humanoids or five steeds for 24 hours. The food is bland but nourishing, and spoils if uneaten after 24 hours. The water is […]

Counterspell

3rd-level abjuration Casting Time: 1 reaction, which you take when you see a creature within 60 feet of you casting a spellRange: 60 feetComponents: SDuration: Instantaneous You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If […]

Conjure Animals

3rd-level conjuration Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 hour You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears: One beast of challenge rating 2 or lower Two beasts of challenge rating 1 […]

Clairvoyance

3rd-level divination Casting Time: 10 minutesRange: 1 mileComponents: V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing)Duration: Concentration, up to 10 minutes You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an […]

Call Lightning

3rd-level conjuration Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 10 minutes A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can’t see a point in the air where […]

Blink

3rd-level transmutation Casting Time: 1 actionRange: SelfComponents: V, SDuration: 1 minute Roll a d20 at the end of each of your turns for the duration of the spell. On a roll of 11 or higher, you vanish from your current plane of existence and appear in the Ethereal Plane (the spell fails and the casting is wasted if you […]

Bestow Curse

3rd-level necromancy Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minute You touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell, choose the nature of the curse from the following options: Choose one ability score. While cursed, the […]


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The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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