flavoring your 5e RPG since 2d20

Wall of Force

5th-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a pinch of powder made by crushing a clear gemstone)Duration: Concentration, up to 10 minutes An invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. […]

Wall of Stone

5th-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a small block of granite)Duration: Concentration, up to 10 minutes A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and is composed of ten 10-foot- by-10-foot panels. Each panel must be contiguous with at least […]

Dream

5th-level illusion Casting Time: 1 minuteRange: SpecialComponents: V, S, M (a handful of sand, a dab of ink, and a writing quill plucked from a sleeping bird)Duration: 8 hours This spell shapes a creature’s dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. […]

Dominate Person

5th-level enchantment Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minute You attempt to beguile a humanoid that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on […]

Dispel Evil and Good

5th-level abjuration Casting Time: 1 actionRange: SelfComponents: V, S, M (holy water or powdered silver and iron)Duration: Concentration, up to 1 minute Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane. For the duration, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you. You can end the […]

Creation

5th-level illusion Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (a tiny piece of matter of the same type of the item you plan to create)Duration: Special You pull wisps of shadow material from the Shadowfell to create a nonliving object of vegetable matter within range: soft goods, rope, wood, or something similar. You can also use this […]

Contagion

5th-level necromancy Casting Time: 1 actionRange: TouchComponents: V, SDuration: 7 days Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any of the ones described below. At the end of each of the target’s turns, it must make a […]

Contact Other Plane

5th-level divination (ritual) Casting Time: 1 minuteRange: SelfComponents: VDuration: 1 minute You mentally contact a demigod, the spirit of a long- dead sage, or some other mysterious entity from another plane. Contacting this extraplanar intelligence can strain or even break your mind. When you cast this spell, make a DC 15 Intelligence saving throw. On a failure, you take […]

Conjure Elemental

5th-level conjuration Casting Time: 1 minuteRange: 90 feetComponents: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water)Duration: Concentration, up to 1 hour You call forth an elemental servant. Choose an area of air, earth, fire, or water that fills a 10-foot cube within range. An elemental […]

Cone of Cold

5th-level evocation Casting Time: 1 actionRange: Self (60-foot cone)Components: V, S, M (a small crystal or glass cone)Duration: Instantaneous A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. […]


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