flavoring your 5e RPG since 2d20

Sea Hag

Medium fey, chaotic evil Armor Class 14 (natural armor)Hit Points 52 (7d8 + 21)Speed 30 ft., swim 40 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 16 (+3) 12 (+1) 12 (+1) 13 (+1) Senses darkvision 60 ft., passive Perception 11Languages Aquan, Common, GiantChallenge 2 (450 XP) Amphibious. The hag can breathe air and water.Horrific Appearance. Any humanoid that starts […]

Night Hag

Medium fiend, neutral evil Armor Class 17 (natural armor)Hit Points 112 (15d8 + 45)Speed 30 ft. STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 16 (+3) 14 (+2) 16 (+3) Skills Deception +7, Insight +6, Perception +6, Stealth +6Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weaponsCondition Immunities charmedSenses darkvision 120 […]

Green Hag

Medium fey, neutral evil Armor Class 17 (natural armor)Hit Points 82 (11d8 + 33)Speed 30 ft. STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 16 (+3) 13 (+1) 14 (+2) 14 (+2) Skills Arcana +3, Deception +4, Perception +4, Stealth +3Senses darkvision 60 ft., passive Perception 14Languages Common, Draconic, SylvanChallenge 3 (700 XP) Amphibious. The hag can breathe air and water.Innate […]

Archmage

Medium humanoid (any race), any alignment Armor Class 12 (15 with mage armor)Hit Points 99 (18d8 + 18)Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 12 (+1) 20 (+5) 15 (+2) 16 (+3) Saving Throws Int +9, Wis +6Skills Arcana +13, History +13Damage Resistance damage from spells; nonmagical bludgeoning, piercing, and slashing (from stoneskin)Senses passive Perception 12Languages any […]


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The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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