flavoring your 5e RPG since 2d20

Plesiosaurus

Large beast, unaligned Armor Class 13 (natural armor)Hit Points 68 (8d10 + 24)Speed 20 ft., swim 40 ft. STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 2 (−4) 12 (+1) 5 (−3) Skills Perception +3, Stealth +4Senses passive Perception 13Languages —Challenge 2 (450 XP) Hold Breath. The plesiosaurus can hold its breath for 1 hour. Actions Bite. Melee Weapon Attack: +6 […]

Phase Spider

Large monstrosity, unaligned Armor Class 13 (natural armor)Hit Points 32 (5d10 + 5)Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 15 (+2) 15 (+2) 12 (+1) 6 (−2) 10 (+0) 6 (−2) Skills Stealth +6Senses darkvision 60 ft., passive Perception 10Languages —Challenge 3 (700 XP) Ethereal Jaunt. As a bonus action, the spider can magically shift from the Material […]

Panther

Medium beast, unaligned Armor Class 12Hit Points 13 (3d8)Speed 50 ft., climb 40 ft. STR DEX CON INT WIS CHA 14 (+2) 15 (+2) 10 (+0) 3 (−4) 14 (+2) 7 (−2) Skills Perception +4, Stealth +6Senses passive Perception 14Languages —Challenge 1/4 (50 XP) Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.Pounce. If the panther moves at least […]

Ogre Zombie

Large undead, neutral evil Armor Class 8Hit Points 85 (9d10 + 36)Speed 30 ft. STR DEX CON INT WIS CHA 19 (+4) 6 (−2) 18 (+4) 3 (−4) 6 (−2) 5 (−3) Saving Throws Wis +0Damage Immunities poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 8Languages understands Common and Giant but can’t speakChallenge 2 (450 XP) Undead Fortitude. If damage reduces the zombie to 0 […]

Ogre

Large giant, chaotic evil Armor Class 11 (hide armor)Hit Points 59 (7d10 + 21)Speed 40 ft. STR DEX CON INT WIS CHA 19 (+4) 8 (−1) 16 (+3) 5 (−3) 7 (−2) 7 (−2) Senses darkvision 60 ft., passive Perception 8Languages Common, GiantChallenge 2 (450 XP) Actions Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning […]

Minotaur Skeleton

Large undead, lawful evil Armor Class 12 (natural armor)Hit Points 67 (9d10 + 18)Speed 40 ft. STR DEX CON INT WIS CHA 18 (+4) 11 (+0) 15 (+2) 6 (−2) 8 (−1) 5 (−3) Damage Vulnerabilities. bludgeoningDamage Immunities poisonCondition Immunities exhaustion, poisonedSenses darkvision 60 ft., passive Perception 9Languages understands Abyssal but can’t speakChallenge 2 (450 XP) Charge. If the skeleton moves at least 10 feet […]

Lizardfolk

Medium humanoid (lizardfolk), neutral Armor Class 15 (natural armor, shield)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 15 (+2) 10 (+0) 13 (+1) 7 (−2) 12 (+1) 7 (−2) Skills Perception +3, Stealth +4, Survival +5Senses passive Perception 13Languages DraconicChallenge 1/2 (100 XP) Hold Breath. The lizardfolk can hold its breath for 15 minutes. […]

Lizard

Tiny beast, unaligned Armor Class 10Hit Points 2 (1d4)Speed 20 ft., climb 20 ft. STR DEX CON INT WIS CHA 2 (−4) 11 (+0) 10 (+0) 1 (−5) 8 (−1) 3 (−4) Senses darkvision 30 ft., passive Perception 9Languages —Challenge 0 (10 XP) Actions Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Lion

Large beast, unaligned Armor Class 12Hit Points 26 (4d10 + 4)Speed 50 ft. STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 13 (+1) 3 (−4) 12 (+1) 8 (−1) Skills Perception +3, Stealth +6Senses passive Perception 13Languages —Challenge 1 (200 XP) Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The lion has advantage […]

Kobold

Small humanoid (kobold), lawful evil Armor Class 12Hit Points 5 (2d6 − 2)Speed 30 ft. STR DEX CON INT WIS CHA 7 (−2) 15 (+2) 9 (−1) 8 (−1) 7 (−2) 8 (−1) Senses darkvision 60 ft., passive Perception 8Languages Common, DraconicChallenge 1/8 (25 XP) Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom […]


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The Dead of Vulffhornn

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