flavoring your 5e RPG since 2d20

Sahuagin

Medium humanoid (sahuagin), lawful evil Armor Class 12 (natural armor)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 40 ft. STR DEX CON INT WIS CHA 13 (+1) 11 (+0) 12 (+1) 12 (+1) 13 (+1) 9 (−1) Skills Perception +5Senses darkvision 120 ft., passive Perception 15Languages SahuaginChallenge 1/2 (100 XP) Blood Frenzy. The sahuagin has advantage on melee attack rolls against any […]

Quipper

Tiny beast, unaligned Armor Class 13Hit Points 1 (1d4 − 1)Speed 0 ft., swim 40 ft. STR DEX CON INT WIS CHA 2 (−4) 16 (+3) 9 (−1) 1 (−5) 7 (−2) 2 (−4) Senses darkvision 60 ft., passive Perception 8Languages —Challenge 0 (10 XP) Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn’t have all […]

Octopus

Small beast, unaligned Armor Class 12Hit Points 3 (1d6)Speed 5 ft., swim 30 ft. STR DEX CON INT WIS CHA 4 (−3) 15 (+2) 11 (+0) 3 (−4) 10 (+0) 4 (−3) Skills Perception +2, Stealth +4Senses darkvision 30 ft., passive Perception 12Languages —Challenge 0 (10 XP) Hold Breath. While out of water, the octopus can hold its breath for 30 minutes.Underwater Camouflage. The […]

Mimic

Medium monstrosity (shapechanger), neutral Armor Class 12 (natural armor)Hit Points 58 (9d8 + 18)Speed 15 ft. STR DEX CON INT WIS CHA 17 (+3) 12 (+1) 15 (+2) 5 (−3) 13 (+1) 8 (−1) Skills Stealth +5Damage Immunities acidCondition Immunities proneSenses darkvision 60 ft., passive Perception 11Languages —Challenge 2 (450 XP) Shapechanger. The mimic can use its action to polymorph into an object or back […]

Merrow

Large monstrosity, chaotic evil Armor Class 13 (natural armor)Hit Points 45 (6d10 + 12)Speed 10 ft., swim 40 ft. STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 15 (+2) 8 (−1) 10 (+0) 9 (−1) Senses darkvision 60 ft., passive Perception 10Languages Abyssal, AquanChallenge 2 (450 XP)Amphibious. The merrow can breathe air and water. Actions Multiattack. The merrow makes two attacks: […]

Merfolk

Medium humanoid (merfolk), neutral Armor Class 11Hit Points 11 (2d8 + 2)Speed 10 ft., swim 40 ft. STR DEX CON INT WIS CHA 10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1) Skills Perception +2Senses passive Perception 12Languages Aquan, CommonChallenge 1/8 (25 XP) Amphibious. The merfolk can breathe air and water. Actions Spear. Melee or _Ranged Weapon Attack:__ +2 to hit, […]

Lizardfolk

Medium humanoid (lizardfolk), neutral Armor Class 15 (natural armor, shield)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 15 (+2) 10 (+0) 13 (+1) 7 (−2) 12 (+1) 7 (−2) Skills Perception +3, Stealth +4, Survival +5Senses passive Perception 13Languages DraconicChallenge 1/2 (100 XP) Hold Breath. The lizardfolk can hold its breath for 15 minutes. […]

Hydra

Huge monstrosity, unaligned Armor Class 15 (natural armor)Hit Points 172 (15d12 + 75)Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 20 (+5) 12 (+1) 20 (+5) 2 (−4) 10 (+0) 7 (−2) Skills Perception +6Senses darkvision 60 ft., passive Perception 16Languages —Challenge 8 (3,900 XP) Hold Breath. The hydra can hold its breath for 1 hour.Multiple Heads. The hydra has […]

Goblin

Small humanoid (goblinoid), neutral evil Armor Class 15 (leather armor, shield)Hit Points 7 (2d6)Speed 30 ft. STR DEX CON INT WIS CHA 8 (−1) 14 (+2) 10 (+0) 10 (+0) 8 (−1) 8 (−1) Skills Stealth +6Senses darkvision 60 ft., passive Perception 9Languages Common, GoblinChallenge 1/4 (50 XP) Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action […]

Giant Octopus

Large beast, unaligned Armor Class 11Hit Points 52 (8d10 + 8)Speed 10 ft., swim 60 ft. STR DEX CON INT WIS CHA 17 (+3) 13 (+1) 13 (+1) 4 (−3) 10 (+0) 4 (−3) Skills Perception +4, Stealth +5Senses darkvision 60 ft., passive Perception 14Languages —Challenge 1 (200 XP) Hold Breath. While out of water, the octopus can hold its breath for 1 […]


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The Dead of Vulffhornn

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