flavoring your 5e RPG since 2d20

Mummy Lord

Medium undead, lawful evil Armor Class 17 (natural armor)Hit Points 97 (13d8 + 39)Speed 20 ft. STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 17 (+3) 11 (+0) 18 (+4) 16 (+3) Saving Throws Con +8, Int +5, Wis +9, Cha +8Skills History +5, Religion +5Damage Vulnerabilities. fireDamage Immunities necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities charmed, exhaustion, […]

Mummy

Medium undead, lawful evil Armor Class 11 (natural armor)Hit Points 58 (9d8 + 18)Speed 20 ft. STR DEX CON INT WIS CHA 16 (+3) 8 (−1) 15 (+2) 6 (−2) 10 (+0) 12 (+1) Saving Throws Wis +2Damage Vulnerabilities. fireDamage Resistances bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities necrotic, poisonCondition Immunities charmed, exhaustion, frightened, paralyzed, poisonedSenses darkvision 60 ft., passive Perception 10Languages the languages […]

Minotaur

Large monstrosity, chaotic evil Armor Class 14 (natural armor)Hit Points 76 (9d10 + 27)Speed 40 ft. STR DEX CON INT WIS CHA 18 (+4) 11 (+0) 16 (+3) 6 (−2) 16 (+3) 9 (−1) Skills Perception +7Senses darkvision 60 ft., passive Perception 17Languages AbyssalChallenge 3 (700 XP) Charge. If the minotaur moves at least 10 feet straight toward a target and then hits […]

Mastiff

Medium beast, unaligned Armor Class 12Hit Points 5 (1d8 + 1)Speed 40 ft. STR DEX CON INT WIS CHA 13 (+1) 14 (+2) 12 (+1) 3 (−4) 12 (+1) 7 (−2) Skills Perception +3Senses passive Perception 13Languages —Challenge 1/8 (25 XP) Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell. Actions Bite. Melee Weapon Attack: +3 […]

Manticore

Large monstrosity, lawful evil Armor Class 14 (natural armor)Hit Points 68 (8d10 + 24)Speed 30 ft., fly 50 ft. STR DEX CON INT WIS CHA 17 (+3) 16 (+3) 17 (+3) 7 (−2) 12 (+1) 8 (−1) Senses darkvision 60 ft., passive Perception 11Languages CommonChallenge 3 (700 XP) Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the […]

Magma Mephit

Small elemental, neutral evil Armor Class 11Hit Points 22 (5d6 + 5)Speed 30 ft., fly 30 ft. STR DEX CON INT WIS CHA 8 (−1) 12 (+1) 12 (+1) 7 (−2) 10 (+0) 10 (+0) Skills Stealth +3Damage Vulnerabilities. coldDamage Immunities fire, poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 10Languages Ignan, TerranChallenge 1/2 (100 XP) Death Burst. When the mephit dies, it explodes in a […]

Lich

Medium undead, any evil alignment Armor Class 17 (natural armor)Hit Points 135 (18d8 + 54)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 16 (+3) 16 (+3) 20 (+5) 14 (+2) 16 (+3) Saving Throws Con +10, Int +12, Wis +9Skills Arcana +18, History +12, Insight +9, Perception +9Damage Resistances cold, lightning, necroticDamage Immunities poison; bludgeoning, piercing, and slashing from […]

Lemure

Medium fiend (devil), lawful evil Armor Class 7Hit Points 13 (3d8)Speed 15 ft. STR DEX CON INT WIS CHA 10 (+0) 5 (−3) 11 (+0) 1 (−5) 11 (+0) 3 (−4) Damage Resistances coldDamage Immunities fire, poisonCondition Immunities charmed, frightened, poisonedSenses darkvision 120 ft., passive Perception 10Languages understands Infernal but can’t speakChallenge 0 (10 XP) Devil’s Sight. Magical darkness doesn’t impede the lemure’s darkvision.Hellish Rejuvenation. A […]

Lamia

Large monstrosity, chaotic evil Armor Class 13 (natural armor)Hit Points 97 (13d10 + 26)Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 15 (+2) 14 (+2) 15 (+2) 16 (+3) Skills Deception +7, Insight +4, Stealth +3Senses darkvision 60 ft., passive Perception 12Languages Abyssal, CommonChallenge 4 (1,100 XP) Innate Spellcasting. The lamia’s innate spellcasting ability is Charisma (spell save […]

Kobold

Small humanoid (kobold), lawful evil Armor Class 12Hit Points 5 (2d6 − 2)Speed 30 ft. STR DEX CON INT WIS CHA 7 (−2) 15 (+2) 9 (−1) 8 (−1) 7 (−2) 8 (−1) Senses darkvision 60 ft., passive Perception 8Languages Common, DraconicChallenge 1/8 (25 XP) Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom […]


the latest homebrew

Sorry

Nothing to see here.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

Visit Vulffhornn

support

everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

follow