flavoring your 5e RPG since 2d20

Take flight

Your magic interacts with a wing feather of a bird floating through the air and the spell Fly is cast upon you. For 1d4 rounds, you gain a flying speed of 60 feet. When the spell ends, you fall if you are still aloft, unless you can stop the fall.

Poof!

Whether or not you know the spell, your wild magic triggers a spell of Dimension Door. You determine which direction you move with 1d8: Roll Direction 1 North 2 Northeast 3 East 4 Southeast 5 South 6 Southwest 7 West 8 Northwest And you roll a 1d20 find out how far you move. Multiply your […]

Dead tooth

One of your front teeth grows too large and you can’t speak well enough to be easily understood. You cannot cast any spell requiring verbal components. Additionally, anyone looking directly at you must make a Performance save of DC 12 to convince you that you are not hideous. On their failure, YOU take 1d2 of […]

Forked tongue

Your tongue splits in two. Every other sentence you say is a lie. Your companions must roll perception against a DC 15 to determine if you are lying.

Baby Hands

Your spell short-circuits and turns your hands into tiny baby versions of your hands for 1d4 rounds. You cannot use weapons or tools during this time.


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The Dead of Vulffhornn

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