flavoring your 5e RPG since 2d20

Thaumaturgy

Transmutation cantrip Casting Time: 1 actionRange: 30 feetComponents: VDuration: Up to 1 minute You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color […]

Teleportation Circle

5th-level conjuration Casting Time: 1 minuteRange: 10 feetComponents: V, M (rare chalks and inks infused with precious gems with 50 gp, which the spell consumes)Duration: 1 round As you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you […]

Teleport

7th-level conjuration Casting Time: 1 actionRange: 10 feetComponents: VDuration: Instantaneous This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a […]

Telepathic Bond

5th-level divination (ritual) Casting Time: 1 actionRange: 30 feetComponents: V, S, M (pieces of eggshell from two different kinds of creatures)Duration: 1 hour You forge a telepathic link among up to eight willing creatures of your choice within range, psychically linking each creature to all the others for the duration. Creatures with Intelligence scores of 2 or less aren’t […]

Telekinesis

5th-level transmutation Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 10 minutes You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell, and as your action each round for the duration, you can exert your will on one creature or object that you can see within range, causing […]

Symbol

7th-level abjuration Casting Time: 1 minuteRange: TouchComponents: V, S, M (mercury, phosphorus, and powdered diamond and opal with a total value of at least 1,000 gp, which the spell consumes)Duration: Until dispelled or triggered When you cast this spell, you inscribe a harmful glyph either on a surface (such as a section of floor, a wall, or a table) […]

Sunburst

8th-level evocation Casting Time: 1 actionRange: 150 feetComponents: V, S, M (fire and a piece of sunstone)Duration: Instantaneous Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 […]

Sunbeam

6th-level evocation Casting Time: 1 actionRange: Self (60-foot line)Components: V, S, M (a magnifying glass)Duration: Concentration, up to 1 minute A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded […]

Suggestion

2nd-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil)Duration: Concentration, up to 8 hours You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures […]

Storm of Vengeance

9th-level conjuration Casting Time: 1 actionRange: SightComponents: V, SDuration: Concentration, up to 1 minute A churning storm cloud forms, centered on a point you can see and spreading to a radius of 360 feet. Lightning flashes in the area, thunder booms, and strong winds roar. Each creature under the cloud (no more than 5,000 feet beneath the cloud) when […]


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The Dead of Vulffhornn

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