flavoring your 5e RPG since 2d20

Comprehend Languages

1st-level divination (ritual) Casting Time: 1 actionRange: SelfComponents: V, S, M (a pinch of soot and salt)Duration: 1 hour For the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about […]

Command

1st-level enchantment Casting Time: 1 actionRange: 60 feetComponents: VDuration: 1 round You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn’t understand your language, or if […]

Color Spray

1st-level illusion Casting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M (a pinch of powder or sand that is colored red, yellow, and blue)Duration: 1 round A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating […]

Charm Person

1st-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 hour You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or […]

Burning Hands

1st-level evocation Casting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: Instantaneous As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as […]

Bless

1st-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a sprinkling of holy water)Duration: Concentration, up to 1 minute You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to […]

Bane

1st-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a drop of blood)Duration: Concentration, up to 1 minute Up to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the […]

Animal Friendship

1st-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a morsel of food)Duration: 24 hours This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast’s Intelligence is 4 or higher, the spell fails. Otherwise, the beast […]

Alarm

1st‐level abjuration (ritual) Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (a tiny bell and a piece of fine silver wire)Duration: 8 hours You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a […]


the latest homebrew

Sorry

Nothing to see here.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

Visit Vulffhornn

support

everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

follow