flavoring your 5e RPG since 2d20

Protection from Poison

2nd-level abjuration Casting Time: 1 actionRange: TouchComponents: V, SDuration: 1 hour You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random. For the duration, the target has advantage on saving throws against being poisoned, […]

Prayer of Healing

2nd-level evocation Casting Time: 10 minutesRange: 30 feetComponents: VDuration: Instantaneous Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 3rd level or […]

Pass without Trace

2nd-level abjuration Casting Time: 1 actionRange: SelfComponents: V, S, M (ashes from a burned leaf of mistletoe and a sprig of spruce)Duration: Concentration, up to 1 hour A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a […]

Moonbeam

2nd-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)Duration: Concentration, up to 1 minute A silvery beam of pale light shines down in a 5-foot- radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder. When a […]

Misty Step

2nd-level conjuration Casting Time: 1 bonus actionRange: SelfComponents: VDuration: Instantaneous Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.

Mirror Image

2nd-level illusion Casting Time: 1 actionRange: SelfComponents: V, SDuration: 1 minute Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates. Each time a creature targets […]

Magic Weapon

2nd-level transmutation Casting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases […]

Magic Mouth

2nd-level illusion (ritual) Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes)Duration: Until dispelled You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and […]

Locate Object

2nd-level divination Casting Time: 1 actionRange: SelfComponents: V, S, M (a forked twig)Duration: Concentration, up to 10 minutes Describe or name an object that is familiar to you. You sense the direction to the object’s location, as long as that object is within 1,000 feet of you. If the object is in motion, you know the direction of its […]

Locate Animals or Plants

2nd-level divination (ritual) Casting Time: 1 actionRange: SelfComponents: V, S, M (a bit of fur from a bloodhound)Duration: Instantaneous Describe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the direction and distance to the closest creature or plant of that kind within 5 miles, if any are […]


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The Dead of Vulffhornn

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