flavoring your 5e RPG since 2d20

Wall of Thorns

6th-level conjuration Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a handful of thorns)Duration: Concentration, up to 10 minutes You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 […]

Wind Walk

6th-level transmutation Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (fire and holy water)Duration: 8 hours You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to […]

Word of Recall

6th-level conjuration Casting Time: 1 actionRange: 5 feetComponents: VDuration: Instantaneous You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary. You and any creatures that teleport with you appear in the nearest unoccupied space to the spot you designated when you prepared your sanctuary (see below). If you cast this […]

Eyebite

6th-level necromancy Casting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minute For the spell’s duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a Wisdom saving throw or be affected by one of the following effects of […]

Disintegrate

6th-level transmutation Casting Time: 1 actionRange: 60 feetComponents: V, S, M (a lodestone and a pinch of dust)Duration: Instantaneous A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force. […]

Create Undead

6th-level necromancy Casting Time: 1 minuteRange: 10 feetComponents: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 gp black onyx stone for each corpse)Duration: Instantaneous You can cast this spell only at night. Choose up to three corpses of Medium or Small humanoids within range. Each corpse becomes […]

Contingency

6th-level evocation Casting Time: 10 minutesRange: SelfComponents: V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)Duration: 10 days Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell–called the contingent […]

Conjure Fey

6th-level conjuration Casting Time: 1 minuteRange: 90 feetComponents: V, SDuration: Concentration, up to 1 hour You summon a fey creature of challenge rating 6 or lower, or a fey spirit that takes the form of a beast of challenge rating 6 or lower. It appears in an unoccupied space that you can see within range. The fey creature disappears […]

Circle of Death

6th-level necromancy Casting Time: 1 actionRange: 150 feetComponents: V, S, M (the powder of a crushed black pearl worth at least 500 gp)Duration: Instantaneous A sphere of negative energy ripples out in a 60-foot- radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on […]

Chain Lightning

6th-level evocation Casting Time: 1 actionRange: 150 feetComponents: V, S, M (a bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins)Duration: Instantaneous You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many […]


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The Dead of Vulffhornn

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