flavoring your 5e RPG since 2d20

Poison Spray

Conjuration cantrip Casting Time: 1 actionRange: 10 feetComponents: V, SDuration: Instantaneous You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage. This spell’s damage increases by 1d12 when you reach 5th level (2d12), […]

Minor Illusion

Illusion cantrip Casting Time: 1 actionRange: 30 feetComponents: S, M (a bit of fleece)Duration: 1 minute You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell again. If you create a sound, its volume can range from […]

Message

Transmutation cantrip Casting Time: 1 actionRange: 120 feetComponents: V, S, M (a short piece of copper wire)Duration: 1 round You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear. You can cast this spell through solid […]

Mending

Transmutation cantrip Casting Time: 1 minuteRange: TouchComponents: V, S, M (two lodestones)Duration: Instantaneous This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in […]

Mage Hand

Conjuration cantrip Casting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 minute A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. […]

Light

Evocation cantrip Casting Time: 1 actionRange: TouchComponents: V, M (a firefly or phosphorescent moss)Duration: 1 hour You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. […]

Guidance

Divination cantrip Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minute You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.

Fire Bolt

Evocation cantrip Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Instantaneous You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried. This spell’s damage […]

Vicious Mockery

Enchantment cantrip Casting Time: 1 actionRange: 60 feetComponents: VDuration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next […]

Eldritch Blast

Evocation cantrip Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Instantaneous A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at […]


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The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

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